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	<title>Kybernesis &#187; Online community</title>
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	<description>The Making of an Indie gamedev company</description>
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		<title>4 virtual weddings and a lawsuit</title>
		<link>http://ronin.kybernesis.net/index.php/2008/01/11/4-virtual-weddings-and-a-lawsuit</link>
		<comments>http://ronin.kybernesis.net/index.php/2008/01/11/4-virtual-weddings-and-a-lawsuit#comments</comments>
		<pubDate>Fri, 11 Jan 2008 21:05:54 +0000</pubDate>
		<dc:creator>Ronny Anderssen</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[Online community]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[China angle]]></category>
		<category><![CDATA[virtual law]]></category>
		<category><![CDATA[virtual marriage]]></category>

		<guid isPermaLink="false">http://ronin.kybernesis.net/index.php/2008/01/11/4-virtual-weddings-and-a-lawsuit/</guid>
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		</div><p>I just read the article @ Gamasutra <a href="http://www.gamasutra.com/php-bin/news_index.php?story=16875" title="The China Angle"><span class="news_headline">The China Angle: The Year of the Addicted Gaming Rat</span></a>[<a href="http://www.gamasutra.com/php-bin/news_index.php?story=16875" title="The China Angle" target="_blank">^</a>], and just HAD to write some thoughts around &#8220;Divorce China Style&#8221;.</p>
<p>This article first made me a little shocked, then a little sad about how things are evolving in the virtual world. But then I started thinking a little more about the subject.</p>
<p>Why would this shock me and then make me a little sad? After all, it&#8217;s inevitable! A lot of people meet in online communities like MMO&#8217;s, Facebook, Myspace, IRC and hook up in Real Life. And a good percent of these I am sure end up in a marriage.<br />
And as all real life marriages, couples share stuff, so why not virtual assets too? I mean, they could build a huge house on their bought island in Second Life, or spend 100&#8217;s of hours in any online game, acquiring phat lewt, or even use RL money on ebay or powerlevel services!<br />
There so much about online communities that can be translated into RL money, and time&#8230; And as we all know, time = money <img src='http://ronin.kybernesis.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
So I actually settled on a &#8220;But of course!&#8221; feeling in the end of the article.</p>
<p>But then I kept thinking&#8230;. And here is what scares me a little. Imagine in one of the MMO&#8217;s out there, two players meet in-game, they live on separate sides of the world, and have no plans whatsoever to meet in RL. But there is some common interests between them, and they like each other &#8220;virtually&#8221;<br />
So they decide to get married in-game, as so many players do in online games.<br />
And like RL marriages, they start sharing virtual assets like housing, phat lewt and might even give each other their account details so they can help each other level.<br />
Then comes the day when they don&#8217;t like each other as much as before, or they might have drifted apart as often happens in online communities, so they decide to have a divorce&#8230; What now???<br />
Who keeps what? Who gets the house? Who keeps the phat lewt and the mules and the different accounts they might have shared?<br />
Since this is no legal marriage, RL lawsuit won&#8217;t get anywhere. So what then?</p>
<p>My thoughts right now is that there&#8217;s a possibility future MMO&#8217;s might need to enforce virtual laws. Or even make lawyers/judges/courts to settle virtual lawsuits!<br />
Just take a minute and imagine a virtual world where you can be sued!<br />
I guess it would solve PK-problems though&#8230; :p</p>
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		</div><p>I just read the article @ Gamasutra <a href="http://www.gamasutra.com/php-bin/news_index.php?story=16875" title="The China Angle"><span class="news_headline">The China Angle: The Year of the Addicted Gaming Rat</span></a>[<a href="http://www.gamasutra.com/php-bin/news_index.php?story=16875" title="The China Angle" target="_blank">^</a>], and just HAD to write some thoughts around &#8220;Divorce China Style&#8221;.</p>
<p>This article first made me a little shocked, then a little sad about how things are evolving in the virtual world. But then I started thinking a little more about the subject.</p>
<p>Why would this shock me and then make me a little sad? After all, it&#8217;s inevitable! A lot of people meet in online communities like MMO&#8217;s, Facebook, Myspace, IRC and hook up in Real Life. And a good percent of these I am sure end up in a marriage.<br />
And as all real life marriages, couples share stuff, so why not virtual assets too? I mean, they could build a huge house on their bought island in Second Life, or spend 100&#8217;s of hours in any online game, acquiring phat lewt, or even use RL money on ebay or powerlevel services!<br />
There so much about online communities that can be translated into RL money, and time&#8230; And as we all know, time = money <img src='http://ronin.kybernesis.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
So I actually settled on a &#8220;But of course!&#8221; feeling in the end of the article.</p>
<p>But then I kept thinking&#8230;. And here is what scares me a little. Imagine in one of the MMO&#8217;s out there, two players meet in-game, they live on separate sides of the world, and have no plans whatsoever to meet in RL. But there is some common interests between them, and they like each other &#8220;virtually&#8221;<br />
So they decide to get married in-game, as so many players do in online games.<br />
And like RL marriages, they start sharing virtual assets like housing, phat lewt and might even give each other their account details so they can help each other level.<br />
Then comes the day when they don&#8217;t like each other as much as before, or they might have drifted apart as often happens in online communities, so they decide to have a divorce&#8230; What now???<br />
Who keeps what? Who gets the house? Who keeps the phat lewt and the mules and the different accounts they might have shared?<br />
Since this is no legal marriage, RL lawsuit won&#8217;t get anywhere. So what then?</p>
<p>My thoughts right now is that there&#8217;s a possibility future MMO&#8217;s might need to enforce virtual laws. Or even make lawyers/judges/courts to settle virtual lawsuits!<br />
Just take a minute and imagine a virtual world where you can be sued!<br />
I guess it would solve PK-problems though&#8230; :p</p>
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