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	<title>Kybernesis &#187; impressions</title>
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	<description>The Making of an Indie gamedev company</description>
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		<title>DX Studio &#8211; My impressions so far</title>
		<link>http://ronin.kybernesis.net/index.php/2008/01/04/dx-studio-my-impressions-so-far</link>
		<comments>http://ronin.kybernesis.net/index.php/2008/01/04/dx-studio-my-impressions-so-far#comments</comments>
		<pubDate>Fri, 04 Jan 2008 13:49:14 +0000</pubDate>
		<dc:creator>Ronny Anderssen</dc:creator>
				<category><![CDATA[DX studio]]></category>
		<category><![CDATA[2d game]]></category>
		<category><![CDATA[3d game]]></category>
		<category><![CDATA[impressions]]></category>

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		</div><p>I&#8217;ve been playing around with <a href="http://www.dxstudio.com" title="DX Studio">DX Studio</a>[<a href="http://www.dxstudio.com" title="DX Studio" target="_blank">^</a>] a bit, and I&#8217;ve gone through all of their tutorials by now.</p>
<p>I must say, this 3D editor/Real-time 3D engine almost seem a little too good to be true.. I&#8217;m half expecting that something will show up to destroy all the positive parts of it at any time while playing around with it..<br />
It still has some limited physics capabilities and their 3D isn&#8217;t state-of-the-art [&lt;Sarcasm&gt;oh noes!!:o&lt;/Sarcasm&gt;], but the DX Studio team are working on implementing more as we speak..<br />
And about the team, they listen to their users.. I mean, if you want a feature you&#8217;re most likely gonna get it implemented within reasonable time! That&#8217;s just astonishing by itself <img src='http://ronin.kybernesis.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Anyways, as I stated in my initial post I&#8217;m currently working on starting up my very own Indie Game Developer Company and I&#8217;m therefore trying out different 3D engines/tool sets to see what I would like to use.<br />
I plan to make a small 2D game first of all to test out the 2D part of DXS. And then I will proceed with a small 3D game as well..</p>
<p>So if you&#8217;re interested, just follow my developments in this blog and I will also post update on the main <a href="http://www.kybernesis.com" title="Kybernesis">kybernesis</a>[<a href="http://www.kybernesis.com" title="Kybernesis" target="_blank">^</a>] site.</p>
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		</div><p>I&#8217;ve been playing around with <a href="http://www.dxstudio.com" title="DX Studio">DX Studio</a>[<a href="http://www.dxstudio.com" title="DX Studio" target="_blank">^</a>] a bit, and I&#8217;ve gone through all of their tutorials by now.</p>
<p>I must say, this 3D editor/Real-time 3D engine almost seem a little too good to be true.. I&#8217;m half expecting that something will show up to destroy all the positive parts of it at any time while playing around with it..<br />
It still has some limited physics capabilities and their 3D isn&#8217;t state-of-the-art [&lt;Sarcasm&gt;oh noes!!:o&lt;/Sarcasm&gt;], but the DX Studio team are working on implementing more as we speak..<br />
And about the team, they listen to their users.. I mean, if you want a feature you&#8217;re most likely gonna get it implemented within reasonable time! That&#8217;s just astonishing by itself <img src='http://ronin.kybernesis.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Anyways, as I stated in my initial post I&#8217;m currently working on starting up my very own Indie Game Developer Company and I&#8217;m therefore trying out different 3D engines/tool sets to see what I would like to use.<br />
I plan to make a small 2D game first of all to test out the 2D part of DXS. And then I will proceed with a small 3D game as well..</p>
<p>So if you&#8217;re interested, just follow my developments in this blog and I will also post update on the main <a href="http://www.kybernesis.com" title="Kybernesis">kybernesis</a>[<a href="http://www.kybernesis.com" title="Kybernesis" target="_blank">^</a>] site.</p>
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